This book explores the evolving art of public speaking, a timeless skill rooted in persuasion, leadership, and teaching -- as it undergoes a profound transformation in the age of artificial intelligence and immersive technologies. How often have we found ourselves preparing a presentation -- whether for work, a startup, or a company -- sitting at home or in the office, gripped by performance anxiety? We search for the right words, the perfect slides, the ideal script… all driven by the desire to finally feel prepared.

Description

This book explores the evolving art of public speaking, a timeless skill rooted in persuasion, leadership, and teaching -- as it undergoes a profound transformation in the age of artificial intelligence and immersive technologies. How often have we found ourselves preparing a presentation -- whether for work, a startup, or a company -- sitting at home or in the office, gripped by performance anxiety? We search for the right words, the perfect slides, the ideal script… all driven by the desire to finally feel prepared.

Artificial Intelligence (AI) is revolutionizing not just how we work, but how we create, communicate, and train. For example, Bank of America’s iCoach project uses metaverse simulations and AI feedback to guide employees through difficult conversations. An impressive 97% of users report feeling more confident in their roles. Similarly, a study co-developed by Intel and HTC Vive found that immersive training increased motivation, reduced costs, and delivered a 300% ROI. Since 2020, the use of virtual reality in corporate training has quadrupled, with organizations increasingly adopting immersive environments for public speaking rehearsals, interviews, and digital events. Yet, traditional communication training remains largely unchanged—still rooted in classical rhetorical models, with little guidance for hybrid, AI-enhanced, or fully virtual contexts.

This book fills that critical gap. It redefines public speaking by integrating emerging dimensions such as human-machine interaction, avatar-mediated communication, AI-generated speech, and virtual presence.

The book is divided into three parts: the first, Principles, includes three chapters. From the basics of icebreaking, the foundation of storytelling, to the augmented creativity that can be applied for the realization and improvement of a pitch or speech. It comprises three interviews with global experts: Damian Scavo, founder of Streetbeat; Alvin Wang Graylin, a technological leader, author, and entrepreneur; Davide Viglialoro, a lecturer in Strategy and Entrepreneurship; and Canto i Fatti, a case study of innovation in social channels that uses AI-powered storytelling in novel ways. 

The second part of the book is Augmented Rhetorics. Rethinking Speech in the Age of Technology, which includes two chapters: Train Your Thinking and The Evolution of the Words. An analysis that starts with the types of thinking and moves to two relevant skills, part of our humanity: reading and writing. Then, the linguistic intelligence and its role with the advent of prompt engineering. Moreover, two interviews: the first with Francesco Frasca, a two-time world champion in bench press powerlifting, and the second with Francesco Finazzi, Founder and CEO of Mindoor, a start-up that addresses one of the most pressing challenges: mental well-being. 

And the last, Augmented Speaker, with three chapters that prepare the reader for the first simulation of public speaking in virtual reality, from technical headset settings to possible features. Then, how to build a long-term strategy across the five levels, introduce AI agents, outline their applications, and create a continuous improvement loop. The latest chapter, From Zero to Pitch, is only an exercise in improving prompting and pitching. Moreover, two interviews, one with Professor Jemery Bailenson, a communication professor at Stanford University and the founding director of the Virtual Human Interaction Lab, and the second with Alberto Tono, an expert in artificial intelligence and a PhD in Computer Science from Stanford. 

Last but not least, the analysis and presentation of a new platform, VoxcoachAI, were launched as part of this book's case study: for receiving real-time AI feedback, practicing with interactive roleplay, tracking progress, and improving your public speaking, presentations, and pitches.

Table of Contents

Introduction

PART I - PRINCIPLES

Chapter 1. Icebreaking

Origins

Why does it scare us?

Situational Influence

Progress Over Perfection

Expert Perspective: Interview with Davide Viglialoro

Reference List

2. Art of Storytelling

What makes a Pitch Work?

The Power of Storytelling

Spark a Feeling

Evoke Curiosity

Pitch Deck

Manual Vs. AI — Assisted Slide Workflow

Core Slides

From Picture to Video

Expert Perspective: Interview with Damian Scavo

Case Study: Canto I Fatti

Reference List

Chapter 3. Augmented Creativity

From Genius to Creative

The Invisible Enemy

The Path to Mastery

A New Dimension

Augmented Creativity

Human–AI Co-Creation

Expert Perspective: Interview with Alvin Wang Graylin

Reference List

PART II - Augmented Rhetorics. Rethinking Speech in the Age of Technology

Chapter 4. Train Your Thinking

Types of Thinking

Vertical Vs. Lateral Thinking

Endurance and strength

Memory

Powerful Tool for Memorizing Your Pitch

Reading

Writing

Expert Perspective: Interview with Francesco Frasca

Reference List

Chapter 5. The Evolution of The Words

Linguistic Intelligence

Building Growth Mindsets through Words

Words and Artificial Intelligence

Writing Prompts

Elements of a Good Prompt

Giving the AI a Role or a Persona

Defining Boundaries and the Level of Detail

Providing Audience Demographics

Detailing the Output Format

Defining the Tone

Quick Prompting Techniques

Zero Shot Prompt

One Shot Prompt

What not to do

Human Communication

Expert Perspective: Interview with Francesco Finazzi

Case Study: CamUp

Reference List

PART III - Augmented Speaker

Chapter 6. Your First Immersive AI-Pitch

Devices, Ecosystems, and Global Adoption Patterns

How to Set Up Your Headset

Generative Pitch

Voice Commands

Interactions

Ethics and Limits

Expert Perspective: Interview with Prof. Jemery Bailenson

Reference List



Chapter 7. Building a Long-term Strategy

Five levels

AI Agents

AI agent, AI Assistant, and Bot

Advantages and Challenges

Example of Use Cases

Applications

Artificial Intelligence

Immersive Training

Continuous Improvement Loop

The Human Skills

Expert Perspective: Interview with Alberto Tono

Reference List

Chapter 8. From Zero to Pitch

Exercise — Prompting

AI as a Co-Creator

AI as a Product Owner

Hypothesis Validation

Product Pitch Generator

Prompt Debugging: What’s Wrong With It?

Final Challenge

Exercise — Pitching

Small Habits

Intensive Elevator Pitch

Investor Pitch Simulation

Objection Handling Masterclass

Job Interview Preparation

Weekly Guided Practice

Public Speaking and Storytelling in VR

Case Study: VoxCoachAI

Reference List



Conclusion

Is It Possible to Delegate Communication to Robots?

Translating Thoughts

Future of Public Speaking

Reference List

Acknowledgment

Author

Matteo Zaralli founded VRAINERS, an innovative project that realized an E-learning Platform App in Virtual Reality available on the official Horizon Store for all Oculus devices. In 2022, he won the Fulbright scholarship for the BEST Program in Silicon Valley. He worked at StartX in Palo Alto as a Communications Fulbright Fellow. Matteo won the Intercultura (AFS) scholarship for international school and cultural exchanges. He holds a BSc in Business Administration, an MSc in Management from the European School of Economics, and an MSc in Philosophy from Università degli Studi Roma TRE. As a strategic Learning expert, in 2019, he was hosted by RAI1 at different programs like “Superbrain.” He is the Author of “Virtual Reality and Artificial Intelligence. Risks And Opportunities For Your Business.” published in February 2024 by Routledge. Awarded by the Internet 2.0 Conference in Dubai for the Oustanding Leadership Award in recognition of the contribution to the field of technology in February 2024 and awarded by Global Business Leadership Forum in Mumbai as Promising Leader of the Year in Virtual Reality and Artificial Intelligence in April 2024.

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  • Virtual Reality and Artificial Intelligence: Risks and Opportunities for Your Business ISBN: 9781032575049

  • The Evolution of Professional Training: How Artificial Intelligence Technologies Can Accelerate the Learning
    ISBN: 9781032913605

General Info About The Book

ISBN 9781041230304

208 Pages 20 B/W Illustrations

May 23, 2026 by Productivity Press

Paperback - Hardback - eBook

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